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A Brief History of Video Games
 
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Facebook: http://facebook.com/XboxAhoy Twitter: http://twitter.com/xboxahoy The entire history of video games, from their earliest origins all the way up to the end of the seventh generation, in 2013. Emerging from engineering experimentation, the earliest titles such as Tennis for Two, Space War! and Pong helped to establish the roots of the industry. Early arcade classics built on this, with titles like Breakout, Space Invaders, Asteroids and Pac-Man breaking into the mainstream and remaining legendary today. Early PC titles such as Maze War, Zork and Rogue helped define new genres: and while Atari 2600 version of E.T. The Extra Terrestrial might have been disappointing, hobbyist coders continued with aplomb - giving rise to titles like Elite, Exile and Tetris. The video game crash of 1983 dampened the home market, but arcades remained strong: Donkey Kong, Dig-Dug, Pole-Position, Q*Bert and Mario Bros. all successfully sucking quarters from people's pockets. The mid-80s saw the rise of the Nintendo home console, starting with Super Mario Brothers and continuing with games like The Legend of Zelda, Castlevania, Metroid, Mega-Man, Metal Gear and Final Fantasy. Dragon's Lair use of laserdisc technology gave the arcade unit graphics like none other - but a new wave of 16-bit machines would wow home users, with games such as Dungeon Master, Sim City, Shadow of The Beast and The Secret of Monkey Island. The 1990s saw the 16-bit machines come into their own, with colourful sprites of a scale not seen before: Sonic The Hedgehog, Street Fighter 2, and Lemmings. Strategy games did well in this era, with the first instalment of Sid Meier's Civilization and the XCOM turn-based alien tactics of UFO: Enemy Unknown. Dune 2 saw the dawn of the RTS genre, and Wolfenstein 3D did something similar for first person shooters, and marks id's genre-defining path through Doom and Quake. Myst was a mite more sedate, Tekken was a 3D rival to Street Fighter, Marathon a Macintosh rival to Doom and Star Fox invited barrel rolls aplenty. The late 90s saw Nintendo go from strength to strength, with exclusives such as Super Mario 64, Chrono Trigger, Pokemon, Goldeneye, and The Legend of Zelda: Ocarina of Time. Sony responded in kind with the PlayStation, and a new era of titles such as Wipeout, Resident Evil, Gran Turismo and Grand Theft Auto. Valve shook up the PC scene with 1998's Half Life, and Blizzard did something similar with Starcraft for the RTS genre. The new milennium was a good time for PC gamers, with a wave of legendary FPS games such as Unreal Tournament, Quake 3 Arena, and Counter-Strike - and a host of other exclusives in Grim Fandango, Diablo 2, Deus Ex, The Sims, and Tom Clancy's Splinter Cell. A new wave of consoles brought some new exclusives: Bungie's Xbox launch title, Halo - the much loved Metroid Prime and Kingdom Hearts - and for a brief time, Grand Theft Auto 3. Infinity Ward embarked on a remarkably successful franchise with Call of Duty, Blizzard single-handedly popularised MMORPGs with World of Warcraft, and Harmonix introduced a sudden need for plastic guitar peripherals with Guitar Hero. The PS2 had a couple of good games left in it, with the critically acclaimed Resident Evil 4 - and artful Shadow of the Colossus. 2006 saw a new generation of consoles, and a new wave of shooters: Gears of War, Call of Duty 4: Modern Warfare, Halo 3, Bioshock, Grand Theft Auto 4 and Fallout 3. It wasn't all blood and guts, however - with more family friendly titles like Wii Sports, The Orange Box / Portal, and LittleBigPlanet. Hardcore games broached the mainstream, too - with titles like Bayonetta and Dark Souls proving popular without pandering to all audiences. The rise of the indie game was perhaps unexpected, but provided welcome relief from the monotony of the mainstream - gems like Journey, Fez and Minecraft perhaps the most notable examples. We bid farewell to Gen 7 with impressive open world titles such as Red Dead Redemption and The Elder Scrolls V: Skyrim - and the impressively detailed settings of games like Bioshock Infinite and The Last of Us.
Views: 414940 Ahoy
Early Video Game History (1948 – 1972)
 
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Subscribe here: https://goo.gl/9FS8uF Check out the previous episode: https://www.youtube.com/watch?v=B-xMYY3XG1U Become a Patreon!: https://www.patreon.com/ColdFusion_TV Hi, welcome to ColdFusion (formerly known as ColdfusTion). Experience the cutting edge of the world around us in a fun relaxed atmosphere. Sources: http://www.streetdirectory.com/travel_guide/141178/gaming/the_very_first_video_game_ever_released_and_its_not_pong.html Simmons, Marlene (1975-10-09). "Bertie the Brain programmer heads science council" https://www.bnl.gov/about/history/firstvideo.php http://listverse.com/2010/05/11/15-firsts-in-video-game-history/ http://www.computerhope.com/issues/ch001007.htm https://en.wikipedia.org/wiki/Bertie_the_Brain https://www.aps.org/publications/apsnews/200810/physicshistory.cfm https://en.wikipedia.org/wiki/Early_history_of_video_games#cite_note-CNE-10 //Soundtrack// Intro: Jacob A & Neevald - Everything is Alright (Going Deeper Remix) Need a Name - Road to Berlin Nils Frahm - You (Teen Daze Rework) Croquet Club - Awake Orson Wells - A Connection [777_05] Outro: Ruddyp & Taquwami - Hold » Google + | http://www.google.com/+coldfustion » Facebook | https://www.facebook.com/ColdFusionTV » My music | t.guarva.com.au/BurnWater http://burnwater.bandcamp.com or » http://www.soundcloud.com/burnwater » https://www.patreon.com/ColdFusion_TV » Collection of music used in videos: https://www.youtube.com/watch?v=YOrJJKW31OA Producer: Dagogo Altraide Editing website: www.cfnstudios.com Coldfusion Android Launcher: https://play.google.com/store/apps/details?id=nqr.coldfustion.com&hl=en » Twitter | @ColdFusion_TV
Views: 141914 ColdFusion
Evolution of Video Game Graphics 1962-2017 (4K 60FPS)
 
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Real life is starting to look pixelated. Video Games: 1962: Soacewar 1972: Pong 1973: Space Race 1974: Tv Basketball 1975: Gun Fight 1976: Death Race 1977: Canyon Bomber 1978: Space Invaders 1979: Speed Freak 1980: Pacman 1981: Donkey Kong 1982: Pole Position 1983: Tapper 1984: Duck Hunt 1985: Super Mario Bros. 1986: The Legend of Zelda 1987: Street Fighter 1988: Galaxy Force 2 1989: Prince of Persia 1990: Mickey Mouse Castle of Illusion 1991: Sonic The Hedgehog 1992: Mortal Combat 1993: Doom 1994: Tekken 1995: Time Crisis 1996: Quake 1997: Gran Turismo 1997: Grand Theft Auto 1998: Half Life 1999: Unreal Tournament 2000: Tony Hawk's Pro Skater 2 2001: Max Payne 2002: Hitman 2: Silent Assassin 2003: Tom Clancy's Splinter Cell 2004: Half-Life 2 2005: Grand Theft Auto San Andreas 2006: The Elder Scrolls IV: Oblivion 2007: Halo 3 2008: Left 4 Dead 2009: Batman: Arkham Asylum 2010: Bioshock 2 2011: Skyrim 2012: Far Cry 3 2013: Tomb Raider 2014: Grand Theft Auto V (Next Gen Release) 2015: Star Wars Battlefront 2016: Battlefield 1 2017: Horizon Zero Dawn
Views: 7570037 Data Radar
Overwatch-Early Development Gameplay (Full Panel)
 
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Enjoy Overwatch-Early Development Gameplay (Full Panel)
Views: 35787 BMP STUDIOS
Evolution of Video Game Graphics 1952 - 2015
 
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This is all the best games from every year 1952-2015 Here is the list: 1952: Nimrod Computer Game 1958: Tennis For Two 1971: Computer Space 1972: Pong 1973: Space Race 1974: Clean Sweep 1975: Anti-Ai 1976: Blockade 1977: Indy 500 1978: Sea Wolf 2 1979: Crash 1980: Pac-Man 1981: Ms. Pacman 1982: Paratrooper 1983: Super Gridder 1983: Hunchback 1984: Sokoban 1985: Super Mario Bros 1986: Outrun 1987: Leisure Suit Larry in the Land of the Lounge Lizards 1988: Super Mario Bros 3 1989: Xenon 2 1990: Prince Of Persia 1991: Prehistorik 1992: Wolfenstein 3D 1993: Day of the Tentacle 1994: The Lion King 1995: Command & Conquer 1996: Tomb Raider 1997: Gta 1998: Half Life 1999: Quake 3 2000: Max Payne 2001: Gta 3 2002: Serious Sam: The First Encounter 2003: Medal Of Honor Allied Assault 2004: Half Life 2 2005: World Of Warcraft 2006: Need For Speed Most Wanted 2007: Crysis 2008: Assassin's Creed 2009: Call Of Duty Modern Warfare 2 2010: Red Dead Redemption 2011: World Of Tanks 2012: Battlefield 3 2013: Gta 5 2014: Wolfenstein The New Order 2015: Tom Clancy's The Division
Views: 8467007 Spire Gamer
The History of Video Game Consoles | TIME
 
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Watch Part 2: http://techland. time. com/2013/12/26/the-history-of-video-game-consoles-part-two/?iid=tl-main-leadTake a look back at the early generations of video game consoles in part one of our three-part video series. Hosted by Doug Aamoth, this installment features insight from Kotaku's Stephen Totilo, IGN's Greg Miller, Sony's Scott Rohde, and Video Games New York's Giulio Graziani. Subscribe to TIME ►► http://po.st/SubscribeTIME Get closer to the world of entertainment and celebrity news as TIME gives you access and insight on the people who make what you watch, read and share. https://www.youtube.com/playlist?list=PL2EFFA5DB900C633F Money helps you learn how to spend and invest your money. Find advice and guidance you can count on from how to negotiate, how to save and everything in between. https://www.youtube.com/playlist?list=PLYOGLpQQfhNKdqS_Wccs94rMHiajrRr4W Find out more about the latest developments in science and technology as TIME’s access brings you to the ideas and people changing our world. https://www.youtube.com/playlist?list=PLYOGLpQQfhNIzsgcwqhT6ctKOfHfyuaL3 Let TIME show you everything you need to know about drones, autonomous cars, smart devices and the latest inventions which are shaping industries and our way of living https://www.youtube.com/playlist?list=PL2862F811BE8F5623 Stay up to date on breaking news from around the world through TIME’s trusted reporting, insight and access https://www.youtube.com/playlist?list=PLYOGLpQQfhNJeIsW3A2d5Bs22Wc3PHma6 CONNECT WITH TIME Web: http://time.com/ Twitter: https://twitter.com/TIME Facebook: https://www.facebook.com/time Google+: https://plus.google.com/+TIME/videos Instagram: https://www.instagram.com/time/?hl=en Magazine: http://time.com/magazine/ Newsletter: time.com/newsletter ABOUT TIME TIME brings unparalleled insight, access and authority to the news. A 24/7 news publication with nearly a century of experience, TIME’s coverage shapes how we understand our world. Subscribe for daily news, interviews, science, technology, politics, health, entertainment, and business updates, as well as exclusive videos from TIME’s Person of the Year, TIME 100 and more created by TIME’s acclaimed writers, producers and editors. The History of Video Game Consoles | TIME https://www.youtube.com/user/TimeMagazine
Views: 253649 TIME
Overwatch Early Development Gameplay - Blizzcon 2017
 
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Some overwatch gameplay before the game was released. Overwatch Archives panel at Blizzcon 2017 Source: https://www.twitch.tv/blizzard Twitter: http://bit.ly/2x8xO40 Patreon: https://www.patreon.com/freshnuts Subscribe: http://bit.ly/2v9q3IB
Views: 777971 FreshNuts
Top 10 Tips for Getting Into The Video Game Industry
 
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Want to get into the video game industry but don’t know where to start? Well with a little help from Smite Developer Hi-Rez Studio, we’re here to give you some tips for getting your dream job. Join http://www.watchmojo.com as we countdown our picks for the Top 10 getting into the Video Game Industry. Check us out at http://www.Twitter.com/WatchMojo, http://instagram.com/watchmojo and http://www.Facebook.com/WatchMojo. Also, check out our interactive Suggestion Tool at http://www.WatchMojo.com/suggest :) This video was brought to you by SMITE, the online Battleground of the Gods. Play free at www.smitegame.com and seize victory in intense battles of godlike action, each fueled by over 10,000 years of mythology. The SMITE World Championship will be taking place in Atlanta Georgia on January 9th-11th. Featuring a prize pool of over $2.5 million dollars and the best SMITE teams from around the world, this tournament will be one of the biggest gaming events in eSports history. If you want to suggest an idea for a WatchMojo video, check out our interactive Suggestion Tool at http://www.WatchMojo.com/suggest :) Want a WatchMojo cup, mug, t-shirts, pen, sticker and even a water bottle? Get them all when you order your MojoBox gift set here: http://watchmojo.com/store/ WatchMojo is a leading producer of reference online video content, covering the People, Places and Trends you care about. We update DAILY with 2-3 Top 10 lists, Origins, Biographies, Versus clips on movies, video games, music, pop culture and more!
Views: 1199712 WatchMojo.com
Rise of the Video Game: Level 1
 
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This is the first episode in a 5-part documentary series that aired on Discovery Channel.
Views: 142364 hauntdos
History of Star Trek Games (1971-2017) - Video Game History
 
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Evolution of all Star Trek games from 1971-2017! The history of the Star Trek personal computer game franchise began as early as 1971, with a Star Trek text-only computer game written in BASIC. Many PC titles have since been published, and the franchise was one of the first based on a TV program to break into the young PC gamer market in the 1990s. Interplay, Simon & Schuster, MicroProse and Activision released most of the best-known Star Trek games between 2000 and 2003. Titles like Star Trek: Armada, Star Trek: Elite Force and Star Trek: Bridge Commander were all published during this period, as were over half of all the other major Star Trek PC games. The absence of new titles after 2003 was due in large measure to a split and subsequent lawsuit between Activision and Viacom which ended in 2004. With the departure of Activision in 2003, the franchise under the tenure of Paramount effectively came to a close. Since the end of 2005, CBS has assumed most franchise management, including games and other products. Even with no new licensed titles released during 2003-2006, the older games like Armada and Elite Force still have an avid fan base which keeps the small community going. Development of the new Star Trek: Online title is complete and the game was made available for sale on February 2, 2010. Buy Star Trek: Bridge Crew on Amazon: http://amzn.to/2rbsEmU Games included in video: Star Trek (text game) Star Trek (script game) Super Star Trek Galaxy Star Trek Apple Trek Star Trek: Phaser Strike Battle Trek Star Trek 3.5 Tari Trek Begin: A Tactical Starship Simulation The Warp Factor Star Trek - Strategic Operations Simulator (arcade) Star Trek: The Motion Picture Star Trek: Strategic Operations Simulator (ports) Star Trek: The Kobayashi Alternative Star Trek: The Promethean Prophecy Star Trek: The Rebel Universe Star Trek: First Contact Star Trek: The Next Generation: The Transinium Challenge Star Trek V: The Final Frontier (DOS game) Begin 2 Star Trek: 25th Anniversary Star Trek: 25th Anniversary (NES) Star Trek: 25th Anniversary (Game Boy) Star Trek: Judgment Rites Star Trek: The Next Generation: Future's Past Star Trek: The Next Generation Star Trek: The Next Generation – A Final Unity Star Trek: The Next Generation: Echoes from the Past Star Trek Generations: Beyond the Nexus Star Trek: Starfleet Academy Starship Bridge Simulator Star Trek: Deep Space Nine – Crossroads of Time Star Trek: Klingon Star Trek: Borg Star Trek: Deep Space Nine: Harbinger Star Trek: Starfleet Academy Star Trek Generations Star Trek Pinball Star Trek: The Next Generation: Klingon Honor Guard Star Trek: The Game Show Star Trek: Starship Creator Star Trek: The Next Generation: Birth of the Federation Star Trek: Starfleet Command Star Trek: Hidden Evil Star Trek: Armada Star Trek: Invasion Star Trek: Voyager – Elite Force Star Trek: Deep Space Nine: The Fallen Star Trek: ConQuest Online Star Trek: Klingon Academy Star Trek: New Worlds Star Trek: Starship Creator Warp II Star Trek: Deep Space Nine: Dominion Wars Star Trek: Armada II Star Trek: Away Team Star Trek: Starfleet Command II: Empires at War Star Trek: Starfleet Command: Orion Pirates Star Trek: Voyager – The Arcade Game Star Trek: Starfleet Command III Star Trek: Bridge Commander Star Trek: Elite Force II Star Trek: Shattered Universe Star Trek: Tactical Assault Star Trek: Legacy Star Trek: Encounters Star Trek: Conquest Star Trek: DAC Star Trek: The Mobile Game Star Trek Online Star Trek Star Trek: Rivals Star Trek Trexels Star Trek Timelines Star Trek: Bridge Crew Like me on Facebook: https://www.facebook.com/vgaminghistory Like me on Twitter: https://twitter.com/VGamingHistory ... And please subscribe for new videos every week!
History of MLB/MLB: The Show (1997-2017) - Video Game History
 
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Evolution of all MLB games from 1997-2017! MLB: The Show is a Major League Baseball video game series produced by SIE San Diego Studio, a development team that is part of SCE Worldwide Studios. The series debuted in 2006 with MLB 06: The Show for the PlayStation 2 and PlayStation Portable. There has been a new release in the series every year since 2006, and since MLB 07: The Show in 2007, every game released has also been available for the PlayStation 3. MLB 12: The Show, which was released in March 2012, is also the first game in the series to not be available for the PS2 or PSP and the first game in the series to be made available for the PlayStation Vita, Sony's new handheld. The series is the successor to 989 Studios' MLB series. All installments have three commentators and they provide the play-by-play on what's happening during the game. Buy MLB: The Show 17 Standard Edition on Amazon: http://amzn.to/2rKB9X2 Buy MLB: The Show 17 MVP Edition on Amazon: http://amzn.to/2rbjx60 Games included in video: MLB 98 MLB 99 MLB 2000 MLB 2001 MLB 2002 MLB 2003 MLB 2004 MLB 2005 MLB 2006 MLB 06: The Show MLB 07: The Show MLB 08: The Show MLB 09: The Show MLB 10: The Show MLB 11: The Show MLB 12: The Show MLB 13: The Show MLB 14: The Show MLB 15: The Show MLB The Show 16 MLB The Show 17 Like me on Facebook: https://www.facebook.com/vgaminghistory Like me on Twitter: https://twitter.com/VGamingHistory ... And please subscribe for new videos every week!
Views: 295342 History of Video Games
Video Game Music - How to Create a Timeless Theme - Extra Credits
 
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What makes a melody memorable? Is modern game music as catchy as the chiptunes of gaming past? We explore some of the key composition elements that are found in all great video game music. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) (Original air date: September 22, 2010) _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2nrLiSZ Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: [email protected] _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS
Views: 843535 Extra Credits
How I Taught Myself to Make Video Games
 
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I made my first game 11 years ago. This video is the story of that first video game all the way up to where I am today. I also share tips I learned along the way :) How to make a video game? Maybe this video can be your guide to where to start when making your first video game! Link to download GameMaker (2D game engine, easy to learn, has a free/basic version): http://www.yoyogames.com/studio/download Link to download Unity3D (3D game engine, a little more involved to learn but there's lots of tutorials out there, has a free/basic version that is very very good): http://unity3d.com/unity/download Link to playlist of games I've made: https://www.youtube.com/playlist?list=PLfAMZpOjTmpavQClk1FaGpQaUS5RTTr6I
Views: 266593 Master Indie
Beta64 - Super Mario 64
 
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Super Mario 64 was one of the first video games released for the Nintendo 64, Nintendo's first completely 3D video game console. Through trial and error, developers created one of the greatest video games of all time and they knew this, so Super Mario 64 was shown off many times to the public. This gave people the opportunity to take photos of it's development more than they could of other games, which allows us to see the many changes Super Mario 64 went through. Enjoy! Thanks to Nintendo for the videos and music. Link to more screenshots and videos: http://www.unseen64.net/2008/04/04/super-mario-64-n64-beta/ Official Apparel Shop: beta64.spreadshirt.com
Views: 2190055 Beta64
Inside the Development History of Fortnite
 
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Learn the full story behind why Epic's next big game has been quiet for so long and how it has changed throughout the years.
Views: 23165 Game Informer
Very Early Development - Tom Clancy's Rainbow Six Siege - R6
 
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Tune into https://www.twitch.tv/rainbow6 this weekend! Thanks for watching. ► Patreon page: https://www.patreon.com/coreross ► Subscribe here: https://www.youtube.com/user/coreross ► Twitter - http://twitter.com/thecoreross ► Haughmill's Channel is https://www.youtube.com/channel/UCHky9PSJzxSrkEqsTDK8ttQ ► Pyrite's Channel is https://www.youtube.com/channel/UCTCH9HZntgPpavInyVXTNxQ ► Brian's Channel is https://www.youtube.com/channel/UClWI1keOc9MQTmPtAgBzEAg
Views: 67784 coreross
Viridi (Early Development Video)
 
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Video of a work-in-progress meditative potted plant app being developed by Ice Water Games. http://www.icewatergames.com/viridi
Views: 5146 Ice Water Games
How Video Games Affect Childhood Development
 
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Georgia State University Undergraduate Research Conference 2016 Ashley Lauterbach | Psychology Video games are a part of American culture—so much so that even some surgeons play games to help them focus before entering surgery. Psychology major Ashley Lauterbach took a look at children and how they might benefit from playing video games, too. Kids who played more video games performed better on a test to evaluate “executive functioning,” a set of cognitive skills important for school performance, emotional regulation and decision-making. But kids who only watched TV didn’t have the same score increase on the test. “Just having children look at a screen may not be what’s causing a positive correlation,” Lauterbach said. Directors: Carolyn Richardson, Meg Buscema | Camera: Carolyn Richardson, Meg Buscema | Editors: William Davis, Riki Prosper http://www.gsu.edu/2016/04/01/undergrads-share-research-and-creative-endeavors/ http://gsurc.honors.gsu.edu/ http://www.gsu.edu/
Evolution of Overwatch 2013-2018
 
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Evolution of Overwatch from 2013 to 2018. Overwatch is a team-based multiplayer first-person shooter video game developed and published by Blizzard Entertainment, which released on May 24, 2016 for PlayStation 4, Xbox One, and Windows. Overwatch 2013 in Development Overwatch Preview Version 2014 Overwatch Zenyatta Preview 2015 Overwatch Mercy Preview 2015 Overwatch McCree Preview 2015 Overwatch Hanzo Preview 2015 Overwatch Tracer Preview 2015 Overwatch Symmetra Preview 2015 Overwatch Reaper Preview 2015 Overwatch Torbjorn Preview 2015 Overwatch Reinhardt Preview 2015 Overwatch Pharah Preview 2015 Overwatch Winston Preview 2015 Overwatch Widowmaker Preview 2015 Overwatch Bastion Preview 2015 Overwatch Zarya Preview 2015 Overwatch Early Version 2015 Overwatch Introducing Soldier: 76 2015 Overwatch Introducing Lúcio 2015 Overwatch Volksaya Industries and Numbani Maps 2015 Overwatch Introducing Roadhog and Junkrat 2015 Overwatch Closed Beta 2015 Overwatch Introducing D.Va 2015 Overwatch Introducing Genji 2015 Overwatch Introducing Mei 2015 Overwatch: Origins 2015 Overwatch Progression Rewards 2016 Overwatch Open Beta 2016 Overwatch 2016 Overwatch Introducing Competitive Play 2016 Overwatch Introducing New Hero Ana 2016 Overwatch Summer Games 2016 Overwatch Eichenwalde Map 2016 Overwatch Halloween Terror 2016 Overwatch Introducing New Hero Sombra 2016 Overwatch Winter Wonderland 2016 Overwatch Oasis Map 2017 Overwatch Year of the Rooster 2017 Overwatch Game Browser 2017 Overwatch Introducing New Hero Orisa 2017 Overwatch Uprising 2017 Overwatch Anniversary 2017 Overwatch Horizon Lunar Colony Map 2017 Overwatch Introducing New Hero Doomfist 2017 Overwatch Summer Games 2017 Overwatch Junkertown Map 2017 Overwatch Halloween Terror 2017 Overwatch Blizzard World Map 2017 Overwatch Introducing New Hero Moira 2017 Overwatch Winter Wonderland 2017 Overwatch New Cosmetics 2018 Overwatch Year of the Dog 2018 Overwatch New Hero Brigitte 2018 Overwatch Archives: Retribution 2018 SUBSCRIBE ITS FREE: http://bit.ly/2hUsqhp Like and Share :-)
Views: 157 GameForest
The Story of Hideo Kojima: How Metal Gear Launched the Career of a Gaming Icon
 
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Hideo Kojima is widely considered to be one of the greatest icons in video game development. His enormously popular Metal Gear Solid series introduced a cinematic storytelling to gaming that was revolutionary in its time. But Hideo Kojima's childhood wasn't always happy, and his early career as a developer at Konami could have gone better. It took a while for Hideo to produce his first big game, and throughout development of Metal Gear for the MSX, his colleagues at Konami all thought that his finished product would be a complete flop. Yet in spite of family pressure and a lack of faith from his peers, Kojima has gone on to become one of the biggest names in gaming. Through hard work and sacrifice, Hideo has won a place in the annals of gaming. This fist video covering Hideo Kojima's life covers his childhood, his early days at Konami, and the development of Metal Gear. At a later date (but not immediately) we'll come back to this story and explore how Kojima's most famous game, Metal Gear Solid, came to be. Thank you everyone for your support and kind words, and for sharing our videos with your friends. We're really enjoying making these, even though they take a really long time to produce, and we often struggle to get them finished in a timely manner. We've got a few more videos almost ready that you'll be seeing in the coming weeks, but feel free to suggest ideas for future videos, we'd love to hear your suggestions. The following first-hand sources and interviews with Hideo Kojima were used to create this video: http://www.g4tv.com/videos/8957/icons-hideo-kojima-metal-gear-solid/ http://web.archive.org/web/20070713075005/http://www.metalgearsolid.org/show_features.php?id=141 https://www.theguardian.com/technology/gamesblog/2012/may/23/hideo-kojima-interview-part-1 Have a look through the above resources if you'd like to learn more about the creator of Metal Gear Solid (and want to get insight into the mind behind Death Stranding!) (Also, please forgive the crackly audio in this video. After three recording sessions, we ran out of patience and figured that this is good enough.) Words by BretonStripes (@bretonstriped on Twitter) Pictures by Kotor (@kotorcomics on Twitter) Also, check out our comic strips and other artwork at lifeloveandvideogames.com! Music: Relaxing Piano Music by Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/
Views: 26374 Video Game Story Time
An Exclusive Look At Pokémon’s Early Design Documents
 
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Game Freak's Junichi Masuda unearths never-before-seen documents to show how the team created Pokémon Red, Black and White, and even sketches from Sun and Moon's development. If you enjoy the video, please share it with a friend! Subscribe to Game Informer's YouTube channel - http://bit.ly/2m4Lud8
Views: 141168 Game Informer
History of NBA 2K Video Games - (1999-2016)
 
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Check out the AMAZING history of NBA 2K and the development and improvement they reached! Publishers: Sega (1999–2004) 2K Sports (2005–Present) Subscribe: https://goo.gl/GHcBHa Instagram: https://www.instagram.com/NewAge_Visuals Our Digital Media Agency: www.newagevisuals.com *All rights go to the owners of the videos and speech.*
Views: 899110 NewAge Visuals
Evolution of Fortnite 2011-2018
 
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Evolution of Fortnite 2011-2018 Fortnite VGA Debut 2011 Fortnite First Gameplay 2013 Fortnite Defending the Fort 2014 Fortnite 2015 Fortnite Save The World 2017 Survive the Storm 2017 Fortnite Battle Royale 2017 Fortnite Battle Royale - 50v50 2017 Fortnite Battle Royale Map Update! 2018 Fortnite Battle pass season 3 (2018) Fortnite Teams of 20 (2018) Fortnite Battle Royale - Mobile 2018
Views: 14833630 Cussan
Games for Cognitive Development During Early Childhood : Preschool Education & Beyond
 
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Subscribe Now: http://www.youtube.com/subscription_center?add_user=ehoweducation Watch More: http://www.youtube.com/ehoweducation Cognitive development in early education is important for developing proper learning patterns early on. Find out about games for cognitive development in early education with help from an experienced educator in this free video clip. Expert: Tiffany Overton Filmmaker: Brandon Gonzales Series Description: Preschool education is a great way to teach kids to start developing positive learning habits from an early age. Find out about preschool education and more with help from an experienced educator in this free video series.
Views: 11140 eHowEducation
Ark! Early Development Video
 
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James Battersby, MSc Games Software Development, Sheffield Hallam University Integrated Development This is a video of our development of the prototype for the game called Ark! at a very early stage. Testing the culmination of flocking, obstacle avoidance and general integration of various components.
Views: 163 James Battersby
Evolution of Call of Duty Games 2003-2017
 
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Evolution of Call of Duty Games 2003-2017 Call of Duty (2003) Call of Duty: United Offensive (2004) Call of Duty: Finest Hour (2004) Call of Duty 2 (2005) Call of Duty 2: Big Red One (2005) Call of Duty 3 (2006) Call of Duty: Roads to Victory (2007) Call of Duty 4: Modern Warfare (2007) Call of Duty: World at War (2008) Call of Duty: World at War: Final Fronts (2008) Call of Duty: Modern Warfare 2 (2009) Call of Duty: Modern Warfare: Mobilized (2009) Call of Duty: Modern Warfare: Reflex Edition (2009) Call of Duty: Classic (2009) Call of Duty: Black Ops (2010) Call of Duty: Modern Warfare 3 (2011) Call of Duty: Modern Warfare 3: Defiance (2011) Call of Duty: Black Ops Zombies (2011) Call of Duty: Black Ops II (2012) Call of Duty: Black Ops: Declassified (2012) Call of Duty Online (2013) Call of Duty: Strike Team (2013) Call of Duty: Ghosts (2013) Call of Duty: Advanced Warfare (2014) Call of Duty: Heroes (2014) Call of Duty: Black Ops III (2015) Call of Duty Modern Warfare Remastered (2016) Call of Duty: Infinite Warfare (2016) Call of Duty WWII (2017)
Views: 2851101 Andrew Luiz
(Untitled) Restaurant Creation Game [Early Development] Video
 
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Early game development video for my solo project created in Unity3D. Very early build so lacks animations, character variety, experience system and recipe research system which I am to implement in the future. Also might contain minor bugs.
Views: 355 Daniel Jolley
The Creation of the ESRB - Gaming Historian
 
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Gaming Historian provides a history of the ESRB's creation. In the early 90's, there was a growing concern from the public about violent entertainment. When the government began seeing footage of graphic video games, they stepped in with an ultimatum for the industry: Regulate yourselves, or we'll do it for you. Special thanks to my featured guests Grace Kramer - http://www.youtube.com/lophatjello Shane Luis - http://www.youtube.com/rereztv Marc Duddleson - http://www.youtube.com/mylifeingaming Written By: Kristin Pitts Edited By: Norman Caruso ► New viewer? Subscribe! http://goo.gl/WCIhMQ ► Facebook & Twitter: http://www.facebook.com/gaminghistorian http://www.twitter.com/gaminghistorian ► Questions / Comments? http://www.thegaminghistorian.com
Views: 489978 Gaming Historian
Making Your First Game: Launching! - How to Market Your Game - Extra Credits
 
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Start by thinking about what makes your game great and finding a way to say that. Once you've figured out your pitch, put together a short trailer and website so you can contact every news site, big and small. Remember, they want content, too! And finally, think broadly about where you will publish your game. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) Sponsored by Unity: http://bit.ly/ECUnity _______ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2wvhPeo Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_p... Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator _________ Would you like James to speak at your school or organization? For info, contact us at: [email protected] _________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ Outro Music: "lonelyr~.bat" by lonelyrolling stars http://bit.ly/1zFtu9j
Views: 553292 Extra Credits
A bug in MLB The Show 17 early development
 
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http://theshow.com/
Views: 353443 AllGamesDelta
eScape - Early Development Video - 2/2
 
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eScape: http://xona.com/escape/ Date: September 2nd, 2004
Views: 30 Xo na
Hack & Slash Early Development Mobile Game
 
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This is one of my games which I am currently developing. This is still in a very early stage of the development
Views: 23 Mr Kewer
The Development History of Team Fortress 2 - from the Mod to TF2
 
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Today we are going to have a closer look at the Development History of Team Fortress 2. We'll start with the mod and go on with the cancelled TF games: Valve's Team Fortress, TF2: Brotherhood of Arms and TF2: Invasion and end with the release version of Team Fortress 2 and two mods trying to recreate the TF: Classic feeling and recreate other classic content. UPDATE: The weapon models used in TF2: Invasion come from the MOD Eternal Silence. Here you can find an old preview of Team Fortress 2: Brotherhood of Arms (1999): https://www.youtube.com/watch?v=cGmwecqH0-o
Views: 169335 ESCalation
Vampyr - First Gameplay Trailer | PS4
 
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Vampyr awakens 15min of gameplay from the crypt The past week’s Gamescom 2016 has been the perfect opportunity for journalists to discover Vampyr, the Action-RPG from DontNod, the creators of Life is Strange. The press had the chance to attend presentations made by the developers, and thus learn more about the game, its story and its gameplay mechanics. We’re extending that invitation to those of you at home in the form of a 15 minute gameplay video of our pre-alpha version, showcasing some of the ideas that make Vampyr a unique gameplay experience, where the narrative is directly tied to the gameplay. Without any spoilers, our presentation begins a little after the beginning of the game. Now aware of being a vampire, our protagonist Dr Jonathan Reid must come to terms with what he has become, meeting some of the characters you will interact with along your journey – some of whom are aware of what you are, and also share the same affliction. This video is taken from a pre-alpha version of the game, and while many aspects are still very early in their development process – notably the combat system – you’ll get to see many of the gameplay ideas currently being worked on. Investigate the people of London, and peer through their bodies to see the quality of blood that flows through them. Perhaps you find a terrible person who you believe deserves to die, and decide to feed on him. But what if he suffers from poor quality blood? Perhaps a father – with no reason to lose his life – has the purest blood, and will therefore gain you greater experience points… your moral choices will directly affect the game world as you struggle to come to terms with your human/vampire duality. Taking lives in London is not easy. Killing too many in a district may cause its infrastructure to collapse and turn into disarray. Every single life will also have a butterfly effect on the other NPCs surrounding them. Every life you take away will have consequences for the city and the people around them: Cursed be the choice! Vampyr comes out on PlayStation 4 in 2017. www.vampyr-game.com May contain content inappropriate for children, visit http://www.esrb.org for rating information © 2016 DONTNOD Entertainment and Focus Home Interactive. VAMPYR is developed by DONTNOD Entertainment and published by Focus Home Interactive. VAMPYR and its logo are trademarks or registered trademarks of DONTNOD Entertainment. "PlayStation", "PlayStation", "PlayStation 3" are trademarks or registered trademarks of Sony Computer Entertainment Inc. "PlayStation 4 is a trademark of the same company. All other trademarks or registered trademarks belong to their respective owners. All rights reserved.
Views: 1371056 PlayStation
Morality - Worlds Collide, My new game project early development video
 
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The game featured in the above video is one of my projects for my multimedia games module. The game is a multi-universe platformer, the key objective of the game is to collect all pieces of the corrupt crown; but whilst doing so maintain your corruption level. The game is in early development, but this is a short video to show basic mechanics such as moving, jumping and switching between worlds to climb higher (in this instance climbing higher is the task which the player would be unable to complete without the teleportation between worlds), there will be much more updates top come. if you require information on any of the assets, sounds etc i have used or simply want to know more about the game idea/project please feel free to contact me on my contact page via my website - http://bradleyjames353.wix.com/jamesbradley.
Views: 26 James Bradley
Pacific Rim: Extinction - Early Development Stages With River Horse
 
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► Click Here For The Kickstarter: https://www.kickstarter.com/projects/1428582690/pacific-rim-extinction We're here with Jack and Alessio from River Horse Games to talk about the early development stages of Pacific Rim: Extinction. With Pacific Rim Uprising hitting theatres soon, we catch up with the guys from River Horse to talk about the core mechanics and miniatures - or dare I say giants - for their massive project and latest Kickstarter release. What do you think of the invisible hex grid mechanic? ●●●●●●●●●●●●●●●●●●●●●●●●●● We love games and we love our community even more, join us by subscribing to our Channel and visiting our forums too at http://www.beastsofwar.com/ ► Subscribe: http://ow.ly/4n9PEe ► Twitter: http://ow.ly/4n9PP7 ► Facebook: http://ow.ly/4n9PQM ► Instagram: http://ow.ly/4n9PSH ●●●●●●●●●●●●●●●●●●●●●●●●●●
Views: 2282 TheBeastsOfWar
Non-Professional Game Dev - The Joy of Making - Extra Credits
 
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Why are hobby and personal games important? Even though they rarely make waves in the mainstream game industry, they are a fantastic outlet for expressing a wide range of creative possibilities. Subscribe for new episodes every Wednesday! http://bit.ly/SubToEC (---More below) _________ Get your Extra Credits gear at the store! http://bit.ly/ExtraStore Play games with us on Extra Play! http://bit.ly/WatchEXP Watch more episodes from this season of Extra Credits! http://bit.ly/2bB9ziR Contribute community subtitles to Extra Credits: http://www.youtube.com/timedtext_cs_panel?c=UCCODtTcd5M1JavPCOr_Uydg&tab=2 Talk to us on Twitter (@ExtraCreditz): http://bit.ly/ECTweet Follow us on Facebook: http://bit.ly/ECFBPage Get our list of recommended games on Steam: http://bit.ly/ECCurator ___________ Would you like James to speak at your school or organization? For info, contact us at: [email protected] ___________ ♪ Intro Music: "Penguin Cap" by CarboHydroM http://bit.ly/1eIHTDS ♪ “Moonsong” by Curly & GameChops https://www.youtube.com/watch?v=LPwpF8BjdTc
Views: 407353 Extra Credits
Can Video Games Make You Smarter?
 
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Are video games good for you? SUBSCRIBE! It's Free: http://bit.ly/10kWnZ7 Follow us! (Links Below) What If You Stopped Going Outside? (and the negative effects of sitting): http://bit.ly/19FALLb Instagram and Twitter: @whalewatchmeplz and @mitchellmoffit Clickable: http://bit.ly/16F1jeC and http://bit.ly/15J7ube Facebook: http://on.fb.me/1fjWszw Twitter: http://bit.ly/1d84R71 Tumblr: http://bit.ly/1amIPjF Vine: Search "AsapSCIENCE" on vine! Written and created by Mitchell Moffit (twitter @mitchellmoffit) and Gregory Brown (twitter @whalewatchmeplz). Further Reading -- Mario 64 Study: http://www.nature.com/mp/journal/vaop/ncurrent/full/mp2013120a.html http://www.kurzweilai.net/video-game-playing-found-beneficial-for-the-brain Dyslexia: http://www.cell.com/current-biology/retrieve/pii/S0960982213000791 Elderly Effects: http://www.nature.com/nature/journal/v501/n7465/full/nature12486.html Vision: http://www.rochester.edu/news/show.php?id=3342 Daphne Bavelier TED Talk: http://www.youtube.com/watch?v=FktsFcooIG8 Surgeries: http://archsurg.jamanetwork.com/article.aspx?articleid=399740
Views: 6255934 AsapSCIENCE
The Bioshock Infinite we never got
 
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A doc-style video to summarize early design and gameplay elements that were very interresting and much more impressive compared to the final product. Infinite went through many revisions over the course of its development, Irrational Games had to scale back a lot of ideas, which was disappointing for some people after the E3 showcases. Everything shown here has been removed or downgraded to the point where it's just not comparable (intended first but didn't make sense). Self-explanatory quote from Ken Levine : "we cut enough content to make 5-6 full games". There's more in the official artbook if you're interrested. ----- Sources ----- Early Gameplay Demonstration https://youtu.be/p5it-pAYmKY E3 2011 Gameplay Demo https://youtu.be/attvYJb6xn8 About Sky-Lines https://youtu.be/4XYPgH_HFCU Factions at War https://youtu.be/m12aNBdhUOI Windows Into Other Worlds https://youtu.be/gbEFXCF90rc
Views: 2798420 Crowbcat
Fox Spirits in Video Games - Caricature Development (5,000 SUBSCRIBER SPECIAL)
 
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First off, let me say... HOLY CRAP, 5,000 SUBSCRIBERS. As modest as it may sound, I didn't think I'd get anywhere near that kind of milestone within as quickly as 2 years of doing Character Development as the main series on my channel. Considering this milestone coincided with my favorite holiday of the year, why don't we spent some of this Halloween/Samhain time celebrating the occasion with something spooky? Let's talk about a mythological creature! More specific, my favorite mythological creatures, fox spirits! Whether you call them Reynard, Kumiho, or Kitsune, fox spirits have a fascinating relationship with humans, and many cultures developed their own interpretations, divine or devilish, that share remarkable core elements despite great years and distances apart from each other. So in our increasingly globalized world, how have these elements come together in our new and popular interactive medium? FEATURED FAN ARTISTS Yuki Goomba: http://bkcrazies0.deviantart.com/ Le Tea Room: http://www.twitter.com/LeTeaRoom Soulless Sanctuary: http://soulless-sanctuary.tumblr.com Have fanart that you want featured in a future video? Submit it via DeviantArt here: http://the-foxhole.deviantart.com/ Or you can email it: [email protected] === If you like what you saw, or want to suggest who I should talk about in the next episode, feel free to leave your thoughts in a comment! === Portraits by BKcrazies0 http://bkcrazies0.deviantart.com/ Give her a follow! Her art is certainly something! === Bumper by Clownboss: http://www.youtube.com/user/SEGAClownboss === See new content of mine as it comes fresh out of the uploader! http://www.youtube.com/subscription_center?add_user=DragonsDenHawk
Views: 4095 Kitsune Hawk
Clash Royale: Gameplay First Look
 
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Welcome to the first ever look at Supercell's newest game, Clash Royale. Learn the basics and watch Chief Pat take on Chih from the Clash Royale team. Chief Pat's channel: http://supr.cl/ChiefPat Enter the Arena! From the creators of Clash of Clans comes a real-time multiplayer game starring the Royales, your favorite Clash characters and much, much more. Collect and upgrade dozens of cards featuring the Clash of Clans troops, spells and defenses you know and love, as well as the Royales: Princes, Knights, Baby Dragons and more. Knock the enemy King and Princesses from their towers to defeat your opponents and win Trophies, Crowns and glory in the Arena. Form a Clan to share cards and build your very own battle community. Lead the Clash Royale Family to victory! FEATURES ● Duel players from around the world in real-time and take their Trophies ● Earn chests to unlock rewards, collect powerful new cards and upgrade existing ones ● Destroy opponent’s towers and win Crowns to earn epic Crown chests ● Build and upgrade your card collection with the Clash Royale Family along with dozens of your favorite Clash troops, spells and defenses ● Construct your ultimate Battle Deck to defeat your opponents ● Progress through multiple Arenas all the way to the top ● Form a Clan to share cards and build your very own battle community ● Challenge your Clanmates and friends to a private duel ● Learn different battle tactics by watching the best duels on TV Royale PLEASE NOTE! Clash Royale is free to download and play, however, some game items can also be purchased for real money. If you don't want to use this feature, please disable in-app purchases in your device's settings. Also, under our Terms of Service and Privacy Policy, you must be at least 13 years of age to play or download Clash Royale. A network connection is also required. Support: Are you having problems? Visit http://supercell.helpshift.com/a/clash-royale/ or contact us in-game by going to Settings, Help and support. Privacy Policy: http://supercell.com/en/privacy-policy/ Terms of Service: http://supercell.com/en/terms-of-service/ Parent's Guide: http://supercell.com/en/parents/
Views: 5399697 Clash Royale
Matagi - Early Development Video
 
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The early stages of development of my 'A Game By It's Cover' (http://www.agbic.com) game 'Matagi'. A game inspired by a fictional game cart design. It's a survival game which will feature tracking, hunting, trapping and more, based (roughly) on the Matagi hunters of Japan.
Views: 851 David Durham
How to help your child with video game addiction
 
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The Psychology In Seattle Podcast. PATRON EXCLUSIVE EPISODE: Dr. Kirk Honda talks with therapist Kristin McGee about video game addiction in children. Music by Bread Knife Incident. Dec 4, 2015. Please become a patron of our podcast on our Patreon page! Click here to become a patron: https://www.patreon.com/PsychologyInSeattle
Views: 2556 Psychology In Seattle
The Thing PC Game Review
 
11:22
Join the Sonny Jim Army on Discord: https://discord.gg/w2JhHv6 Support me on Patreon: http://tinyurl.com/zd48qvf Follow me on Twitter: https://twitter.com/Ggdograa Join the Gggmanlives Steam Group: http://steamcommunity.com/groups/gggmanlives Reddit Fanpage: http://www.reddit.com/r/Gggmanlives/ The Thing is a 2002 third-person shooter survival horror video game developed by Computer Artworks, published by Black Label Games, a publishing wing of Vivendi Universal Games, and distributed by Konami for Windows, Xbox and PlayStation 2. Game Boy Color and Game Boy Advance versions were also planned, but both were cancelled early in development. Set as a sequel to John Carpenter's 1982 film of the same name, the story focuses on Captain Blake, a member of a U.S. Special Forces team sent to the Antarctic outpost featured in the film to determine what has happened to the research team. The game was endorsed by John Carpenter, who voices a character in an uncredited cameo. The Thing was a commercial success; selling over one million units worldwide across all platforms, and received generally positive reviews. A sequel was in the early stages of development, but was cancelled when Computer Artworks went into receivership in 2003.
Views: 135863 Gggmanlives
Early Development - ZX Spectrum "That Sinking Feeling" AGD Game
 
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Early progress on my first attempt at using AGD on the ZX Spectrum.
Views: 694 sunteam
HippySkateEvolution
 
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Short evolution of Hippy Skate from the early days. Sign up to get an early mobile build. make sure to say device type in the name column: http://hippy-skate.launchrock.com/ Try the game here https://eddygames.itch.io/hippy-skate follow on facebook: https://www.facebook.com/EddyGames1/ twitter: https://twitter.com/Eddy__Games Music credit: Tycho - Awake
Views: 264 Eddy Games
Which Video Game Introduced Dual Wielding?
 
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Audio commentary: http://www.youtube.com/watch?v=o0f18C-y1Xs Twitter: http://twitter.com/xboxahoy Facebook: http://facebook.com/XboxAhoy Using two guns at once is impractical, unrealistic, and generally a liability - and yet we see pistols akimbo in many action-oriented games. So how did such a reckless regard for accuracy originate? What was the first video game that introduced two-pistol gun-play? And how on earth do you reload when both your hands are full? Carrying multiple weapons was once an issue of practicality - with early flintlock pistols taking quite some time to reload, pirates such as Blackbeard would not be seen with a brace of fewer than 6 such sidearms ready-to-fire. By the time of the Old West, revolvers were the norm: and some cowboys will have carried more than one, for those situations where a single six-shooter simply won't do. Such backup weapons were used singly to avert a lengthy reload, however - firing a weapon from each hand with wild abandon probably reserved for desperados with nothing to lose. The blame for Dual Wield's popularity today lies squarely at the feet of cinema: with the popularity of Westerns aligned with the rise of the Action film in the 1970s, it was only a matter of time. Action films are not noted for their subtlety, and firepower was one trait not often spared. Dirty Harry's .44 Magnum was described as 'the most powerful handgun in the world' - and so what better way to up the ante than to double down on a second pistol. In the 1969 film, Butch Cassidy and the Sundance Kid each employ a pair of Colt Single-Action Army revolvers in a daring shootout while fleeing from the Bolivian police. Another more prominent use of dual wielding in a Western film is 'The Outlaw Josey Wales', from 1976. Featuring Clint Eastwood as the titular character, a wanted man driven by vengeance and a need for firepower that only pistols akimbo might provide. The 1970s also marks the earliest days of electronic entertainment: the popularity of Pong from 1972 spurred development of the arcade game industry, some of which offered crude digital representations of popular culture at the time. Video games with a Western flavour were inevitable: 'Gun Fight' in 1975 was the first - a simple shooting game, with players one and two facing off in a six-shooter duel. One of the earliest depictions of dual wielded pistols in a video game is in an arcade title from 1979 called 'Sheriff', an early Nintendo game published by Exidy. Clearly taking clues from the Western movies of its era - this multi-directional shooter featured bandits clearly seen swinging two pistols. It was none other than Shigeru Miyamoto that was responsible for Sheriff's artwork - so the mind behind Mario and Zelda might also be behind the very first video game to feature dual-wielded pistols. The Western's popularity saw decline by the end of the 70s, with Star Wars in 1977 prompting a shift towards space shooters, like the phenomenally popular Space Invaders in 1978. There remained a few Western-influenced games, however - and titles such as Gun.Smoke on the NES applied a familiar frontier theme to the well-rehearsed scrolling shooter genre. One suitably-named swan song of the Western's spike in popularity was the four-player run and gun action of Sunset Riders, in 1991. With some parallels to the 1985 film Silverado, one of the characters on offer makes use of two revolvers simultaneously. This is perhaps to position the character as a 'Billy the Kid' derivative: rash and impetuous through youth, but otherwise boasting legendary gun skill. The neon-tinged 80s saw the displacement of Westerns in favour of the blockbuster action film - and one man had influence outweighing any other: John Woo. His brand of high-octane gunfight was fuelled by acrobatic display, bottomless magazines - and flagrant use of guns akimbo. 'A Better Tomorrow' in 1985 was the first outing of dual pistols in a John Woo film, but it certainly wasn't the last. 'Hard Boiled' in 1992 was his breakthrough hit in the West - marking Woo's transition to Hollywood, and proving particularly influential in other media. Chow Yun-fat features as Inspector Tequila Yuen, an undercover cop who's not afraid to get his hands dirty - an anti-hero with a total disregard for authority. It was around this time that the foundations of the first person shooter genre were laid - iD's Wolfenstein 3D was released the same year. With Doom's release in 1993, the now-familiar format of gun-focussed gameplay with a first-person view had taken hold - and with the influence of cinema, it wouldn't be long before we would see a game featuring Woo-esque gun-play. Typical - you wait ages for a first person shooter featuring dual wielding, and then two come along at once. Bungie's Marathon and Apogee's Rise of the Triad were both released on the 21st of December, 1994.
Views: 849700 Ahoy
AC-130 Gunship vs. 200 Vietcong [mobile game]
 
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Early development preview of our upcoming game for mobile platforms, "AC-130 Gunship Simulator: Special Ops Squadron". 2014 App of the Year nominee at SlideDB. Recent work on performance has allowed us to have sectors with around 200 independently-thinking active characters. To give you an idea of scope, this video shows what it looks like fighting that many enemies. Follow us on Facebook: http://www.facebook.com/ByteConveyor Or Twitter: http://www.twitter.com/ByteConveyor
Views: 243403 Byte Conveyor Studios
Ashes of Creation - Early Dungeon Concept Looking Good In This Upcoming MMORPG
 
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In this video Vress takes a looking at how dungeons are looking in the upcoming MMORPG Ashes of Creation. Please remember that this is a very early concept and that the game is still in development. For those of you who haven’t heard about Ashes of Creation at this point it’s an upcoming MMORPG that has promised to be the game that we’ve all been waiting for. Whether Intrepid Studios can deliver on this promise remains to be seen, as the game is still in development, but we’re all hoping that they manage to pull it off. Personally, I think the dungeon footage we’re going to check out in this video is a solid indicator that things are on track. If you enjoyed this Ashes of Creation dungeon video then you may want to check out some of my other upcoming MMORPG videos: Pantheon Rise of The Fallen: https://youtu.be/C1SC8tot4uM Chronicles of Elyria: https://youtu.be/vRu0dDn96yE Ashes of Creation: https://youtu.be/edKzIM4R-Sw Crowfall: https://youtu.be/K-c4Z0w76IA Camelot Unchained: https://youtu.be/GAWnXp4sxfg ------------------------------------------------------------------------------------------------ Please consider supporting my channel by liking the video and subscribing for more content. If you want to be extra awesome and support me on Patreon then you can find my page here: https://www.patreon.com/vressgames I also stream sometimes: https://www.twitch.tv/vressgames Join us on the Vress Games Discord channel: https://discord.gg/Dh7nUwm Find me on social: Twitter - https://twitter.com/vressgames Facebook - https://www.facebook.com/vressgames/ I’m starting to post all of my videos in blog form at: http://vressgames.com/
Views: 6838 Vress Games

Pubg Hints Tips Guide Pubg Hints Secrets The Upside to Pubg Game Modes Pubg Game Modes Can Be Fun for Everyone When you launch the game for the very first time, you have to first pick a username before going into the character creator interface. If you prefer, you can host a customized game with a group of friends and make your own rules. Unfortunately, theres no game out there which exactly resembles GGO. Games unfortunately are a luxury and not a necessity, so they are most likely likely to be among the very first things to think about when deciding where you have to cut back on so far as your budget is concerned. Because it is a popular game. The British game is different than the majority of the others on the planet at the present time. If you believe there are different games like PUBG which are not on the list, and that we ought to cover, dont hesitate to set them in the comments below. Previous and current players can often provide a lot of insight into the advantages and disadvantages of each website, which will be able to help you decide. They start with a pickaxe that can be used to break down objects in the world. They are also limited to only six crate purchases a week. The greater skin value a player increases the pot, the greater chance the player has to win. You may also take items from different players who have died. You dont need to understand different players to have a very good time playing by yourself can be a whole lot of fun, in fact but its a multiplayer-only game that takes a constant connection to the net. It is going to be intriguing to observe how close you were to other players through the full match without ever even knowing. Vital Pieces of Pubg Game Modes Event Mode is going to be unranked, but players will nonetheless earn BP. It will be available for everyone who owns the game, and can be accessed from the main menu. Zombie Mode is going to be played by many human teams in addition to 90 zombie players that will attempt to eliminate each other in the battlefield. Theres currently not an unranked mode either, so youll probably die early and often whenever youre just beginning, which might become frustrating. The solo mode doesnt ask that you team up with different buddies. Each game mode delivers a completely special experience and tests your limit in various ways. The squad game mode permits you to form a group of 4 players. Pubg Game Modes Can Be Fun for Everyone Based on everybodys skills, maps differ from close range to medium or massive places. Since that time, the community-made map was retooled and remastered nearly a dozen times, and is presently known as Dust2. The in-game map outlines the circular zone which you want to reach from the offset, and the HUD shows a handy graph of the rest of the distance youve got to cover and how long youve left to get there. The new PUBG map is going to be a 4x4 kilometers in proportion, a quarter size of Miramar map, so the matches can be held at a significantly faster pace. In any event, you should keep moving towards a gradually shrinking playable place. Also, there arent any danger zones in the game to assemble player. The New Angle On Pubg Game Modes Just Released Your game style has an important role here. Until then, make sure you check Battlegrounds to find out whether the customized match feature is up and running. With a number of the games finest players and most well-known streamers attending, its going to be the very first showcase of PUBGs esports potential. You can find with some completely new blend of cocktail drink and have fun naming it. The usage of oral histories is quite specific and very intricate. A wonderful case of the particular abilities is Faceless. Itas one any variety of others would do. Contrary to other lists, the amount of appearances made by the players is taken into account. Before you begin a Call of Duty WW2 Nazi zombie game, equip the exceptional ability that enables you to shoot infinite ammo for a temporary time period. What You Dont Know About Pubg Rating You havent tasted the authentic Italian cuisine till you eat in Puglia. Utilizing traditional and contemporary techniques of brewing, its known for some exceptional beer tastes. If youre browsing for some normal British beer taste, then its possible to bank upon Carling, which is an organization that itself believes there is nothing better than the British barley. Halloumi cheese has a rather significant melting point that makes it perfect for grilling or frying. Its possible to opt from a number of alcoholic drinks but then, you need to know their names. You also get a totally free birthday drink. When a specific alcohol is mixed with fruit juice, liqueur or other flavors in a particular proportion, its referred to as a cocktail. What You Need to Know About Pubg Rating If youre thinking of visiting the Harry Potter Wizarding World, you are going to want to get the actual perspective on what to anticipate. With a timeless haunting, the soul of a dead person has made a decision to stay behind for numerous factors. Okay, unless youve been buried beneath a rock for a gamer, you already understand what TitanFall is about. Either way, be certain the fan you get is UL Listed for the application you need so you know that it can be safely installed without developing a possible electrical hazard. In more humid climates, outdoor fans are a really good pick for every room in the house. If youre planning on installing a ceiling fan in an outdoor place, its important to buy a fan thats designed particularly for that goal. 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